File vsgXchange.spec of Package vsgXchange
#
# spec file for package vsgXchange
#
# Copyright (c) 2023 SUSE LLC
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define _vsg_so_nr 1
Name: vsgXchange
Version: 1.0.5
Release: 0
Summary: 3D graphics toolkit
License: MIT
Group: Productivity/Graphics/Other
URL: https://github.com/vsg-dev/vsgXchange
Source0: %{name}-%{version}.tar.xz
# not found by default
#BuildRequires: libassimp5
BuildRequires: cmake
BuildRequires: gcc-c++
BuildRequires: cmake(assimp)
BuildRequires: cmake(osg2vsg)
BuildRequires: cmake(vsg)
BuildRequires: pkgconfig(freetype2)
BuildRequires: pkgconfig(gdal)
BuildRequires: pkgconfig(libcurl)
BuildRequires: pkgconfig(openscenegraph)
%description
Utility library for converting data+materials to/from VulkanSceneGraph.
%package -n libvsgXchange%{_vsg_so_nr}
Summary: Shared libraries for vsgXchange
Group: System/Libraries
%description -n libvsgXchange%{_vsg_so_nr}
The VulkanSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
Vulkan.
This package contains the shared libraries for vsgXchange.
%package -n libvsgXchange-devel
Summary: VulkanSceneGraph development files
Group: Development/Libraries/C and C++
Requires: libvsgXchange%{_vsg_so_nr} == %{version}
%description -n libvsgXchange-devel
The VulkanSceneGraph is a graphics toolkit for the development of
graphic applications such as flight simulators, games, virtual
reality and scientific visualization. Based around the concept of a
scene graph, it provides an object-oriented framework on top of
Vulkan.
This package contains the development header and libraries for vsgXchange.
%prep
%autosetup -p1 -n %{name}-%{version}
%build
%cmake -DBUILD_SHARED_LIBS=ON -DCMAKE_RELWITHDEBINFO_POSTFIX=
%cmake_build
%install
%cmake_install
%post -n libvsgXchange%{_vsg_so_nr} -p /sbin/ldconfig
%postun -n libvsgXchange%{_vsg_so_nr} -p /sbin/ldconfig
%files
%defattr(-,root,root)
%{_bindir}/vsgconv
%files -n libvsgXchange%{_vsg_so_nr}
%defattr(-,root,root)
%license LICENSE.md
%{_libdir}/lib*.so.*
%files -n libvsgXchange-devel
%defattr(-,root,root)
%{_includedir}/vsg*/
%{_libdir}/lib*.so
%{_libdir}/cmake
%changelog